Importance Sampling for Production Rendering
نویسندگان
چکیده
Importance sampling provides a practical, production-proven method for integrating diffuse and glossy surface reflections with arbitrary image-based environment or area lighting constructs. Here, functions are evaluated at random points across a domain to produce an estimate of an integral. When using a large number of sample points, the method produces a very accurate result of the integral and provides a strong basis for simulating complex problems such as light transport. Frequently, using the necessary number of samples to reach the exact result is too computationally expensive and fewer samples are evaluated at the cost of visual noise, or variance, within the image. Importance sampling offers a means to reduce the variance by skewing the samples toward regions of the illumination integral that provide the most energy. For instance, the direction of specular reflection or a bright light source within an environment more likely represent the final value of the integral than a random sample. The variance can be reduced more efficiently by combining multiple components of the illumination integral, such as the lighting and material function, to determine where to sample, which is the principle of Multiple Importance Sampling (MIS). As an alternative to the noise in importance sampling, Filtered Importance Sampling (FIS) can provide fast integration, where the lighting environment look-ups are prefiltered to give a smoother result with a significantly smaller number of samples. Importance sampling, MIS and FIS have various practical implications. In this quarter-day course, we cover the necessary background for using Monte Carlo-based techniques for direct lighting and explain how various visual effects companies use these shading methods in their production pipelines.
منابع مشابه
Factoring of Multiple Function Wavelet Production Sampling
Importance sampling methods of wavelet products can deal with some direct rendering applications with only two functions. For multiple functions sampling that are more useful in global rendering, we present a wavelet-based factor method to simplify multiple function integral into triple function product issues. Then an optimal wavelet product representation is introduced. Major algorithms with ...
متن کاملImportance Sampling of Reflections from Hair Fibers
Hair and fur are increasingly important visual features in production rendering, and physically-based light scattering models are now commonly used. In this paper, we enable efficient Monte Carlo rendering of reflections from hair fibers by describing a simple and practical importance sampling strategy for the reflection term in the Marschner hair model. Our implementation enforces approximate ...
متن کاملImportance Sampling of Reflection from Hair Fibers
Hair and fur are increasingly important visual features in production rendering, and physically-based light scattering models are now commonly used. In this paper, we enable efficient Monte Carlo rendering of specular reflections from hair fibers. We describe a simple and practical importance sampling strategy for the reflection term in the Marschner hair model. Our implementation enforces appr...
متن کاملTemporally Coherent Irradiance Caching for High Quality Animation Rendering
In rendering of high quality animations that include global illumination, the final gathering and irradiance caching are commonly used. However, the computational cost they incur is high enough to discourage their wide use in production rendering. We introduce a data structure called anchor, which lets us permanently link cache locations to points intersected by their final gathering rays. Cons...
متن کاملError analysis of estimators that use combinations of stochastic sampling strategies for direct illumination
We present a theoretical analysis of error of combinations of Monte Carlo estimators used in image synthesis. Importance sampling and multiple importance sampling are popular variance-reduction strategies. Unfortunately, neither strategy improves the rate of convergence of Monte Carlo integration. Jittered sampling (a type of stratified sampling), on the other hand is known to improve the conve...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2010